INQ28 the Game or Genre?

in28-promo

Or how rules are guidelines to aesthetically driven RPG.

Recently I commented on an Instagram post by the Iron Sleet team. I’ve known of many of this crew years back on DakkaDakka forum and their own personal projects, the rise of Ammobunker as a hub for folks creating Inquisitorial gangs and fighting out games in the dark places of the 40k universe using 28mm minis with the original GW Inquisitor ruleset. Later, modded Necromunda games (Inquisimunda) and a few more variations from there.

Distracted by the growth of Advanced Tau Tactica, going off sailing around the world and well Life (TM) I lost touch with this niche gaming genre in 40k, until the other day when I couldn’t resist learning more.

Turns out, this was a significant discussion, as the Iron Sleet team forms their relevance and firm place in the 40k Community. Establishing how best to describe their style of play that provides an environment for the amazing models on display amidst story driven games.

This past year I saw the crew on IronSleet build toward and run an invitational (Inquivitational?) event at GW Nottingham. Very cool and evocactive modelling in the John Blanche inspired style of true Gothic 40k (Blanchitsu).

A visually amazing game was played through a story driven scenario. But one thing in the back of my mind was; what ruleset are they using to create a common “system of understanding” to play out the rule of chance when gaming.

Turns out it it’s a amalgum of it’s origins in Inquisitor and Inquisimunda, blended to suit and provide a loose framework to drape a more RPG style of loose play on the games. Inspired by the genre and the very situations Inquisitional warbands get into during play.

There is a great conversation sparked by several folks debating the label of Inq28 unwittingly misguiding folks and also what the genre itself means as an aesthetic to them personally.

Check it out here on Iron Sleet. And incidentaly some new models for their next, USA based, adventure.

A great discussion primer for understanding the aesthetic and more roleplay style of the burgeoning Inquivitational movement.

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