Warhammer Quest, Silver Tower Revealed
|So.. there it is; mighty impressive.
Being that the Silver Tower is a labyrinth of magical rooms. I particularly like the subtle nod to Del Toro’s Labyrinth with the face design of the Sorceror and the shout out to the Moonface familiar of yore.
I am beyond happy to see Warhammer Quest again, and oddily the bad guys rule in this set for me it has to be said. Again the Age of Sigmar stylings for the heroes just don’t work for me. I can admire the sculpting, but they do not look far removed from the battle line troops of their respective factions (except for the Aelfs whom we have neve seen) – the original Quest heroes had a distinctly heroic nature about them in their flambouyance.
Also, noted the tiles use grids over artwork, rather than “tiled” dungeons, providing a visual cue rather than overt lines. Beautiful even in grainy web photo, I just feel let down; as I know what it takes to create dungeon tiles – seeing someone paid to do it only utilise overlaid grids is disappointing – some cleverness inorporating floor tiles and tzeentchian design would have been very cool. Let’s not discuss lack of Archways; which even after 20yrs have left unmarred my tile set.
Overall? Really happy to see it, going to raid it for all the bad guys and the Gryphound(For secret converting reasons..muhahaha). Unlikely to use the rest out of pure preference. Should take the sting out of the price tag onselling the models to new gamers of AoS: Warhammer Quest.
I think my hopefulness was based on Space Hulk remakes, Mordheim PC game, Warhammer Quest Tablet title, Lost Patrol, Blood Bowl revival.. there seemed the potential to release Quest in a retro format.
But I can see why they have done so, and done so beautifully, to bring Quest to Age of Sigmar players and new gamers.
My only thought is, when Warhammer Quest came out; it already had over a decade of background to draw upon and flesh out quests, locations and background for heroes. Age of Sigmar is still new and freshly confusing – that richness instilled Warhammer Quest with heritage (Heroquest, Advanced Quest, Warhammer RPG), where as Silver Tower may be limited for a time due to the lack of it.
It’s Warhammer Quest, but not as I know it. For those new too it; Enjoy!
What is this they actually made a new board game?
Yes indeed, it harks back to Warhammer Quest, but with Age of Sigmar storyline. At it’s heart it is a dungeon crawl.
It’s Quest, Jim, but not as we know it! :p
Nicely worded, Sebastian, and close to my own sentiments. The bad guys seem to be the most interesting. Of the heroes, I’m actually more keen on their pet than on the heroes themselves. Too much AoS-ism in their design. ( In fact, the first thing I did when I read their lineup was try to figure out Old World equivalents…)
Yeah, I love that Gryphound – there’s a long term plan there for my long awaited campaign. I actually did the same thing – figure out classic models to suit – and how I could bring an adventure in a twisted tower into the Old World. 🙂
Ooh, I like that notion, stripping off the entire Tzeentch angle and going for a more generic* “evil, twisted tower” instead, more something out of a gothic horror novel.
Just had a sad realisation; This could/should have been the start of a golden age for Beyond the Grey Mountain, had it not just been shut down. Such a shame.
*: Feels odd to use the word “generic” for something that is more moody and evocative to my mind, than the AoS fluff, which feels terribly bland and uninspired to me.
Oh nothing generic my Questing friend – I would keep it as a Tzeentch lair – much like the Orc Lord expansion. Your perilous quest to recover the artifact sends you into one of the most demented halls of the Chaos Wastes to defeat the Summoner!
Yeah I noticed Beyond the Grey Mountains was down for the count; great pity. 🙁
I am sort of on the fence about this… I have never played Quest, and really wanted a reprint of that vs. a new product. However, a new product with new models is pretty exciting. Those various daemons are pretty cool looking. (6 legged goblins!)
Although I think if you just dropped the Sigmarine for a bretonnian knight, one could squint a bit and see an Oldworld adventuring party.
Even if you never played, your sentiments are those of the veterans – reprisal of the game with new antagonists. There is a catalog of plastic kits for them to raid as opposition minions among new sculpts. I agree, the new Bad Guys look great!
I can certainly see an old world adventure party go on a very perilous quest in this chaos infused dungeon. The Sigmarine offers up conversion ideas for a Bretonnian Eternal – as part of a AoS infused old world, where Sigmar has come again and the Eternals are summoned to war alongside mortals. Mirror of Chaos armies as it were.
I feel pretty much the same way about the miniatures, they seem over the top to me, not for actually playing with somehow.
Do we know much about the rules? have they been AOSed, so to speak, or are they sticking with the originals? I want to love this game and I will have to think very carefully before buying it, because I really didn’t like what they did to Warhammer. I have to admit that I feel all the people who have worked so hard to keep Quest alive and kicking for so long, like yourself, own more of the game than Games Workshop do.
Seems to be a combat yahtzee of rolled dice to get a spread of potential moves based off the D6 numbers provided. eg. +3 you get a special attack..etc.
There are new ways to provide the ‘Random Encounter’ and ‘Random Enemies’ elements; overall though – it has been AoS’d understandably since it is related to the new Warhammer system. Permadeath appears mitagated between rooms. Overall, just enough changes to show me this is a different beast other than name. Not what i had hoped for, but the new bad guys are great. I should design an old school Tzeentch room 🙂
I really like the tzeentch theme, I always thought dungeons full of wicked and cheeky night goblins seemed a bit too happy, but a dungeon full of skaven and undead or demons is a bit darker, would have liked to see the tzeentch theme even more, making the greater demon less bulky and more avian along with cutting out the centaur night goblin spider things, they are wack.
Yeah not overly a fan of the spider goblins, seems a bit too mashed together. But I do agree on a more darker dungeon; that said I can’t not have mischievious goblins about being a Labyrinth fan 😀
You are right about the labyrinth movie being awesome, maby swap out the stormcast eternal for an 11 yr old girl too.